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Embedding Clipstream™ Video v3 as a .js include link (discussion)
The Clipstream™ applet (and any other embedded media) can continue to be presented in a page with single-click functionality through the use of a conversion form.

Requirements
  • Existing Clipstream Applet
  • Intel or AMD 800mhz or faster CPU
  • 128mb RAM
  • 2mb hard disk (application only)
  • DirectX6
Convert using a form now
If you wish to convert your applet code to a .js link now, use this form:
Clipstream™ Video & Clipstream™ Audio .js include generator

Embed a link to the .js file in a page
Once you have created a .js file with the form, you will need to link from the page where you wish the video or audio clip to appear.
  1. Upload your .js file to your webserver and take note of its URL location.
  2. Open up the code for the target page where you want the video to appear.
  3. Write or copy this line of code, replacing the [URL of your .js file] with the location where you uploaded the .js file:

    <SCRIPT LANGUAGE="JavaScript" SRC="[URL of your .js file]"></script>
  4. Save and upload.

    When you view the page in your browser it should display as if you had the applet normally pasted in the page.

    NOTE: Since this requires javascript enabled, any browsers that do not enable it will not see this.
Why would I want to convert Clipstream™ applets into .js links?
In 2006 Microsoft was required by a legal judgment to remove embedded media functionality from its Internet Explorer browser. This meant that any video or audio that was embedded in a web page -- when viewed using IE -- could not be played unless the user clicked on the interface twice. Before that, buttonsets such as play or pause or stop would work with a single click. Other browsers (Firefox, Opera, Safari) were not affected by this judgment. Including applets as .js links, however, brings back the single-click functionality.

How does Clipstream™ play without including as a .js link?
The applet will load normally but a box will appear around it. The user can press space-bar or right click to enable the applet. Then the applet will be allowed to function normally.

-or-

The user can click on the button panel *twice* and it will play.

AutoPlay works as normal
If the applet is set to autoplay, then the applet will play normally as this does not require user activation.


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